<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dabble Deep</title><description>One person, many projects, almost no common thread, and only enough time to do it with AI: how deep can a perpetual dabbler get?</description><link>https://dabbledeep.com/</link><language>en-us</language><item><title>My kids don&apos;t need another math game</title><link>https://dabbledeep.com/blog/my-kids-dont-need-another-math-game/</link><guid isPermaLink="true">https://dabbledeep.com/blog/my-kids-dont-need-another-math-game/</guid><description>Modern math games lost my kids and my money, so I built something that doesn&apos;t: a math drill sergeant.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate><category>homeschool</category><category>education</category><category>process</category></item><item><title>Throwing It All Away</title><link>https://dabbledeep.com/blog/throwing-it-all-away/</link><guid isPermaLink="true">https://dabbledeep.com/blog/throwing-it-all-away/</guid><description>Sometimes, throwing it all away to make room for a fresh canvas or two is the best thing you can do to a project.</description><pubDate>Sun, 06 Sep 2026 00:00:00 GMT</pubDate><category>architecture</category><category>gamedev</category><category>ai-agents</category></item></channel></rss>